Section 8: Prejudice

My first entry into the world of triple-A video game development: a First Person Shooter with a heavy focus on online play that aims to please the hardcore shooter fan with a deep, team based combat system and a few unique mechanics.


Launch Trailer

Announcement Trailer

Job Title: Junior Programmer
Responsibilities: UI Programming, Online Matchmaking, Fix Bugs, Post Release Damage Control
Release: Apr 20, 2011

The game was developed using the Unreal Engine and Scaleform for UI, so I got the chance to get quite familiar with Unreal Script and Actionscript. I’ve also had my hand on Invites, Matchmaking Queries, Presence, and other online related functionality, on both PS3 and Xbox architectures.


Taken by CrazySam » Posted on September 13, 2010 » Filed in Commercial Titles » Link

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