Samuel Batista's Closed Source Work

I helped Visor effectively pivot into MCP Manager, which was acquired in 2026 by Usercentrics GmbH. I am the principal engineer expanding and maintaining our MCP Gateways which help our customers secure and monitor connections between AI agents and a wide range of MCP servers.
I helped Visor effectively pivot into MCP Manager, which was acquired in 2026 by Usercentrics GmbH. I am the principal engineer expanding and maintaining our MCP Gateways which help our customers secure and monitor connections between AI agents and a wide range of MCP servers.

I was the primary architect of MCP Manager's MCP Gateways. Their simple design and exclusive focus on the Streamable HTTP transport protocol allowed MCP Manager to get to market faster and more feature filled than the competition. I led the efforts to connect our legacy Python codebases safely and securely with a more modern and maintainable TypeScript backend that offered greater development velocity.
I was the primary architect of MCP Manager's MCP Gateways. Their simple design and exclusive focus on the Streamable HTTP transport protocol allowed MCP Manager to get to market faster and more feature filled than the competition. I led the efforts to connect our legacy Python codebases safely and securely with a more modern and maintainable TypeScript backend that offered greater development velocity.

I helped revamp Visor's pricing plans and checkout experience which delivered an increase in sales as well as average revenue per user. I helped to modernize development tooling by integrating TypeScript into both frontend and backend repositories. I gained experience with AI technologies by helping to design and implement AI templates functionality into Visor, allowing our customers to save time when creating new workbooks.
I helped revamp Visor's pricing plans and checkout experience which delivered an increase in sales as well as average revenue per user. I helped to modernize development tooling by integrating TypeScript into both frontend and backend repositories. I gained experience with AI technologies by helping to design and implement AI templates functionality into Visor, allowing our customers to save time when creating new workbooks.

Founded on July of 2023, DataConnector-Pro is a consulting shop that helps small and medium sized businesses modernize legacy workflows that off-the-shelf tools can't reach. We build custom software, automation, websites and data integrations that connect systems to one another and to AI. It's also where I tinker with products of my own.
Founded on July of 2023, DataConnector-Pro is a consulting shop that helps small and medium sized businesses modernize legacy workflows that off-the-shelf tools can't reach. We build custom software, automation, websites and data integrations that connect systems to one another and to AI. It's also where I tinker with products of my own.

I helped build a modern publishing experience for AppExchange partners, using Lightning Web Components, TypeScript, HTML, CSS on the Frontend and NodeJS, NestJS & Postgres on the Backend. I created high quality UI components and used them to build complex, maintainable, high performance, and easy to use web applications.
I helped build a modern publishing experience for AppExchange partners, using Lightning Web Components, TypeScript, HTML, CSS on the Frontend and NodeJS, NestJS & Postgres on the Backend. I created high quality UI components and used them to build complex, maintainable, high performance, and easy to use web applications.

I'm building web tools to enable my coworkers to achieve more with less time & effort. Our stack consists of React + TypeScript on the front end, and C#, Java, Spring Framework, MySQL and AWS services on the backend.
I'm building web tools to enable my coworkers to achieve more with less time & effort. Our stack consists of React + TypeScript on the front end, and C#, Java, Spring Framework, MySQL and AWS services on the backend.

I supervised a team of engineers tasked with building a complex web application with React & TypeScript.
I supervised a team of engineers tasked with building a complex web application with React & TypeScript.

I developed user interfaces for big budget video games. Games I worked on as a Senior UI Programmer: Sid Meier's Civilization VI: Rise & Fall.
I developed user interfaces for big budget video games. Games I worked on as a Senior UI Programmer: Sid Meier's Civilization VI: Rise & Fall.

I worked on a complex web application with React & TypeScript for a Swiss FinTech company building a global marketplace on the blockchain. This opportunity allowed me to learn new technologies and skills in a competitive startup environment.
I worked on a complex web application with React & TypeScript for a Swiss FinTech company building a global marketplace on the blockchain. This opportunity allowed me to learn new technologies and skills in a competitive startup environment.

I developed user interfaces for big budget video games. Games I worked on as a UI Programmer: XCOM: Enemy Unknown, XCOM: Enemy Within, XCOM 2 and Sid Meier's Civilization VI.
I developed user interfaces for big budget video games. Games I worked on as a UI Programmer: XCOM: Enemy Unknown, XCOM: Enemy Within, XCOM 2 and Sid Meier's Civilization VI.

I helped develop the user interface for Storj Share, an [Electron based GUI for Storj](https://github.com/storj-archived/storjshare-gui), an open source and decentralized data storage application.
I helped develop the user interface for Storj Share, an [Electron based GUI for Storj](https://github.com/storj-archived/storjshare-gui), an open source and decentralized data storage application.

Programmed several screens for Section 8: Prejudice using Flash and Actionscript. Extended and repaired the functionality of Unreal Engine's Online Subsystems (hosting, searching, inviting and joining games) for PS3, Xbox 360 and PC.
Programmed several screens for Section 8: Prejudice using Flash and Actionscript. Extended and repaired the functionality of Unreal Engine's Online Subsystems (hosting, searching, inviting and joining games) for PS3, Xbox 360 and PC.

Wrote Collada importer for WildPockets game engine. Extended functionality of the web based game engine's tools using Lua.
Wrote Collada importer for WildPockets game engine. Extended functionality of the web based game engine's tools using Lua.

Full Sail is a great school for people wanting to get into the video game industry. I learned everything from tools and gameplay programming to advanced topics such as ui, animation, sound and graphics.
Full Sail is a great school for people wanting to get into the video game industry. I learned everything from tools and gameplay programming to advanced topics such as ui, animation, sound and graphics.